The PvP Flux event this month is Unyielding Spirit:
Basically, or every 2 points of Death Penalty you have, you deal 1% more damage.
This is a really useful event because if your warriors where to have 45% DP than they would be dealing an extra 22% damage.
couple that with a sword 15-22, with 15%^50 and customized extra 20%, you are looking at a total of 57% extra so therefore your base damage of the basic sword attacks would be 23.55-34.54 not to mention the bonus damage for the skills. This would mean that even though you have lower health you will be a lot more effective at spiking the enemy. So the opossition needs to take this into account beforehand because even in they are dominating you the more they kill you the more damage you will do to them. Although this will not probaly change the outcome of many GvG's. A well team that regroups well and counter attacks the team that is dominating them effectively than they will be able to have a better chance of coming back into the match.
June's Flux Event: Unyielding Spirit
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