[BLOG] #Quakecon2016: Demo shows off Corvo's new powers

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PredictedCyborg
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[BLOG] #Quakecon2016: Demo shows off Corvo's new powers

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Among the things that have already been shwon off at Quakecon this year, was a demo for Dishonored 2 - a Corvo High Chaos one.



For those not in the know, a High Chaos run in the previous entry meant that you solved problems as quickly and directly - which often meant a lot of killing of those in your way. Needless to say the demo for the new game showed that the same thing goes here.



In it, the powers that Corvo boasted in the last game were on show, but to a much enhanced and extended level. Combat in a high-chaos run can be brutal with them. Shown on screen was the signature 'Blink' move in which Corvo teleports himself quickly around, now able to be used to move in closely to a foe and take them from behind or slam into enemies to shove them back. The move also has the "stop time and redirect" improvement taken from the DLC for the last game, The Knife of Dunwall. Bend Time is also still in use, allowing time to be slowed for the set up of devastating combinations of attacks; as well as upgrades allowing Corvo to slowly advance time to better set up those combinations of moves. Possession was also shown off, with upgrades allowing Corvo to transfer from one host to another without needing to unpossess the first.



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Of course, the combat moves and his sword and pistol are also useful for dispatching opponents bloodily and spectacularly. Some new non-lethal moves have also been added, such as a combat choke, nonlethal drop and more, for those who prefer to sometimes not go charging in all guns blazing. It's a good wa to get yourself noticed and killed, you know.



The missions too are slightly different. While they do offer the same choice of approach for taking out targets, just as Dishonored did; there's now choices of targets where you can do either or. The locations too are striking, with one such location infested with nests of Bloodflies. In that case, you can choose to destroy the nests or simply Blink past them. It's up to you. Tall buildings surround you and the feel of them is slightly warmer, reflecting that some years have passed since the first game.



So now we've seen some of the gameplay for the game, it seems like Arkane are aiming to make the game much more extensive; building upon the foundations put in place by the first Dishonored game. Are you excited to play as both Corvo and Emily? Let us know below!



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Bethesda Blog "Dishonored 2 at QuakeCon – Corvo High Chaos Demo": [x]
Yes that's Minecraft-me in my av. Done by Reiu who is damn talented!
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