[BLOG] DLC Review: Fallout 4 - NukaWorld

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Lonesamurai
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[BLOG] DLC Review: Fallout 4 - NukaWorld

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The last DLC for Fallout 4 I reviewed was Automatron, and I gave that a 9/10 for the over 8 hour campaign storyline it gave me. So let's take a look at Fallout 4's 6th and Final DLC, NukaWorld!



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Construction started on Nuka-World in July 2049, and Nuka-World opened on May 1st, 2050. On opening day, over 40,000 tickets were sold, and plans were made to expand immediately, as it featured only 2 lands at the time: Nuka-Town USA and Kiddie Kingdom. Dry Rock Gulch opened in 2058, followed by Safari Adventure in 2067. The last park area, Galactic Zone, opened in 2072.


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In typical Fallout 4 DLC style, the DLc opens up after level 30 with a mission to listen to a radio signal... Unlike Far Harbour though, which needed Nic Valentine and a certain point in the core storyline completed, this is more like Automatron, you can go straight there, although the devs admit at 30, you're in for one hell of a challenge (although if you don't all the other DLC already, you're more than likely more than ready to get started. Especially if, like me, you're using any mods aswell.



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I will admit, I started streaming this one and I enjoyed it SO MUCH, I forgot to NOT play anymore and played stuff I SHOULD have done on stream... oops... But you can see my first NukaWorld stream below:





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So, what IS Nukaworld?



As the description says, it's Disney World, but for Nuka Cola, cos why the hell not?



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The map is HUGE too, it's made up of more than 8 zones, all run by various raider factions and depending how you play the storyline, you can end up running the raiders too. I kinda of wish I had too, as I've seen some amusing videos of old companions reactions on how you play it, especially Preston Garvey, who is not AT ALL happy with your choice leading to some relaly amusing videos.



The zone is nicely spaced out aswell, the theme park being in a big dust bowl type area, nice and flat, you can see to the horizon and get some beautiful vistas for screenshots from most angles.



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I initially thought the park would have a few typical zones, what I was really surprised to find was there is a TON of areas around the outside fo the park aswell, including trash areas, a junkyard full of bots (which give some cool new parts for your Automatrons aswell), a Zoo full of some of teh CRAZIEST monstrosities so far in this game, inclusing the gruesome Albino Gatorclaw that tried ripping my face off a few time and the terrifying Feral Ghoul Gorillas and even, one of my fave parts of the park, a Haunted House.

The Grandchester Mystery Mansion was a special fave, I honestly spent well over an hour following the route through (stuck in a room until the voice over finishes, typical haunted house style) and working out how to survive the various traps on the way through as I go and I honestly got a fun jump scare from it near the end too, which was a great little touch.



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I have so far played MORE than 8 hours in the park and I have only done, AT MOST, 2 zones so far and barely scratched the raider storyline. I have loved every minute of my exploring and just talking to all the wierd and whacky people and droids I've met in this DLC and it's honestly given me a crisis of conscience on how I want to go... Do I stay quite stand up with the rail Road and Minute Men, helping rebuild the Commonwealth and society, or do I run the raiders and take over the whole place as the Overboss... decisions... decisions...







Totally worth the price of admission! 10/10!
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