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Glorious Leader! Kickstarter cancelled after hack

I’ve written about Glorious Leader! before now. No, I don’t mean our Glorious Leader (for those of you who don’t tune into the shows (why not?) it’s a term we jokingly apply to the station owner), rather a sidescroller game featuring North Korean leader Kim Jong Un. Yes, really.

 

The game was in development by Moneyhorse Games, and they had a Kickstarter going to fund it. I say ‘had’ because… well, it’s been cancelled after a hack meant someone gained access to the files related to the game and “destroyed data pertaining to Glorious Leader! and other projects we had in development” according to Moneyhorse. They have said though that no user information was compromised.

 

gloriousleader

 

“As many of you know, over the holidays we were victims of a hack inspired by the attack on Sony,” a statement posted to the Kickstarter page read. “The hackers destroyed data pertaining to Glorious Leader! and other projects we had in development and locked us out of our own computers and website… It is now evident that our funding goals will not be met, so we are cancelling our Kickstarter campaign.”

 

Moneyhorse also said that it wasn’t the first time they’d received threats because of the game and so were reevaluating their commitment to it. They thanked all the fans and backers for their commitment, saying they were sorry to have let them down.

 

At close Glorious Leader! had attracted $16,816 of its $55,000 Kickstarter goal.


January 12th, 2015 by
Posted in Gaming, General, PC | No Comments »

Blizzard might lose right to use “Overwatch” as a trademarked name

Seems Blizzard have hit a little snag with their plans for new IP Overwatch. Seems someone already has a predated trademark on the name, and now Blizzard’s let it lapse over into a suspension for the game.

 

Blizzard filed the application for Overwatch back in April and then revealed the game in a very complete form at last year’s Blizzcon. However the USPTO suspended the two applications put in when it discovered a filing by Innovis Labs, Inc., a smartphone app company. The mobile app in question is used for real-life paintball, laser tag and airsoft matches to enhance play.

 

Blizzard have not responded to the notice of suspension and so the USPTO has sent a Statement of Allowance to Innovis Labs, Inc. – basically if within six months they file a Statement of Use Innovis Labs can use the trademark commercially and Blizzard cannot.

 

There are many different ways this could turn out, and the most likely seems to be that Blizzard will have to change the name of their game to avoid legal action. However that’s not to say that is what will happen, as similar cases have turned out differently in the past. We can only wait and see.

 

Overwatch Logo


January 12th, 2015 by
Posted in Gaming, General, MOBA, PC | No Comments »

AGDQ raised over $1 million in a week, maybe even more

The Awesome Games Done Quick 2015 speedrun marathon has come to an end for now, having been playing many games at top speed all in the name of raising money for charity. This time round it was Prevent Cancer and the total was brilliant: around $1,180,000.

 

The event director, Andrew Schroeder, has said though that there appears to have been a bug in the donation tracker the event used, which means the actual total could be closer to around $1.5 million. Wow.

 

Speaking at the end of the event Schroeder revealed the total as well as the news of the bug: “Several people have contacted us since Thursday, letting us know that their donations haven’t been showing up… we can confirm that there was indeed one that caused donations not to show up.”

 

They’ll be adding them manually over the course of this next week, holding off awarded prizes until then as well but hope to find that the total is $1.5 million, including the money made off the special Humble Bundle offered which brought in around $192,547 by itself.

 

Go to their Twitch channel if you missed anything you wanted to see, the broadcasts are still up right now.

 

Games_Done_Quick_Logo


January 12th, 2015 by
Posted in Gaming, General, PC | No Comments »

Steam Gifts: Captcha system in place to stop malware

Just over a month ago Valve had to step in to help users who were becoming the victim of trades gone wrong when dodgy payments used to buy a game sometimes left one side of the trade with nothing after the game was revoked by Steam. Now they’re stepping in again to tackle another trade related issue, this time to do with malware clearing out accounts.

 

A new Captcha system is being put into place for all trade offers that go through Steam now, in an attempt to stop malicious programs that are designed to access users’ accounts and make trades on their behalf, thereby clearing out the account in question.

 

SteamCaptcha

 

“We’re updating trading to include a captcha as part of confirmation process.” said Valve in an announcement about the change. “This is to prevent malware on users’ machines making trades on their behalf. We know it’s a bit of a hassle, and we don’t like making trading harder for users, but we do expect it to significantly help customers who are tricked into downloading and running malware from losing their items.”

 

It’s a nice step towards a more secure process, but unfortunately it seems its implementation has reset the trade system – cancelling all current and pending trade offers which has angered some users. Valve is looking for input on the system over on the Steam forums though so feel free to hop over there to have your say.


January 10th, 2015 by
Posted in Gaming, General, PC | No Comments »

Microsoft Studios set out new policy for video monetisation

The question of monetising video content on Youtube is one of those subjects that’s been debated back and forth for years now. There are some who say that it isn’t fair for people to make money off playing games that weren’t made by the content creator themselves, but there’s a lot of proof that such videos can be fantastic advertising for video games of all sorts.

 

Game companies are mostly in favour of it, although there are a lot of different approaches and guidelines for how people can monetise content based off their properties. Some like Nintendo have opted to claim the revenue themselves unless you’re part of their content program, while others (mainly indie studios) have expressly given creators permission to monetise videos based on their game. Others haven’t put across anything concrete.

 

Now Microsoft Studios have made public a set of guidelines for content creators, and they seem pretty sensible. They favour the content creators but take steps to help Microsoft protect their intellectual properties.

 

Microsoft_logo

 

Firstly the policy forbids reverse engineering of games, meaning assets cannot be extracted and therefore you can only use the game to do what they programmed it to be feasible to do within it. Secondly you cannot one of their games to create a video that contains any number of offensive types of content including but not limited to: pornographic content, lewd or obscene content, discriminatory (on the basis of race, religion, gender, sexual orientation), anything that promotes violence, drug use etc. and many other objectionable forms of content.

 

They are also forbidding the use of their logos in your own logos (no using the Xbox X to replace the letter), and stress that anything created should not be attempting to appear official or can be mistaken for official content at all. There’s also a little bit of text that needs to be included somewhere with the video, either in the description or as part of the video itself, somewhere where “anyone who sees your Item will easily find [it].”

 

[Name of the Microsoft Game] © Microsoft Corporation. [The title of your Item] was created under Microsoft’s “Game Content Usage Rules” using assets from [Name of the Microsoft Game], and it is not endorsed by or affiliated with Microsoft.

 

The video itself cannot be part of a subscription or pay-for-play website or part of an app that carries a fee. It can’t even appear on the same page as such items, even if they’re unrelated to the things being sold.

 

Forza 5 car

 

These rules apply for most of the properties owned by Microsoft, although not for Mojang’s Minecraft which already has its own guidelines set out, and some like Forza have some slight differences thanks to licenses for other content included.

 

If you want to read over the new policy in full, click the link here.


January 10th, 2015 by
Posted in Gaming, General, Xbox | No Comments »

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