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Disney Interactive loves Disney Infinity, and apparently the Avengers. During an even in Los Angeles, Disney Interactive President Jimmy Pitaro announced that characters from Marvel’s vast stable of heroes and villains will be joining the Disney Infinity universe this fall as Disney releases the 2.0 Edition of the game.
Characters revealed so far include Hawkeye, Black Widow, Captain America, Iron Man, Thor and the Hulk. For those keeping score, thats pretty much all of the Avengers. MODOK and Loki were also shown as well as Groot and Rocket Raccoon from the upcoming film Guardians of the Galaxy. The Marvel characters also come with a new environment, Marvel Manhattan for players to explore. Each character will have their own unique abilities to give them that signature feel folks have come to expect from the famed Marvel characters. Iron Man can hover, Hulk can climb walls and Black Widow can….punch things. The figurines and in game characters will feature a stylized look that has been “homogenized” across the Marvel spectrum. That isn’t to say the designs have been dumbed down. They just fit into the Disney Infinity universe while remaining instantly recognizable.
For those worried that 2.0 will force you to start over, fear not! All content from the original version will carry over, including toys, play sets, power discs and Toy Box levels. marvel Manhattan is promised to be four times larger than the size of the Incredibles play set in the current game. Players will be able to engage in airborne combat, scale buildings and perform super jumps. In addition, Disney is adding in a degree of customization as they raise the level cap from 10 to 20 for characters and add a skill tree interface.
Disney Infinity 2.0 Edition will launch with a new starter pack that will include and Avengers-themed play set, two power discs and three characters: Black Widow, Thor and Iron Man later this fall. The game will be available for iOS, PC, PlayStation 3, WiiU, Xbox 360, PlayStation 4 and Xbox One.
Bungie and Activision earlier today released a series of 35-second trailers that offer brief glimpses into the character classes in their upcoming first-person futuristic action game, Destiny. The videos – posted on the Destiny official website – actually reveal very little: It was pretty much a given already that Titans are going to be the tank-like fighters, Hunters the quick, stealthy rogues and Warlocks are going to have some sort of special powers to screw around with enemies or the environment; and there’s little else to go on from what we see here. But they’re still pretty cool videos nonetheless.
While we’d love to show you the videos right here like we always do, unfortunately YouTube is currently suffering technical issues that are stopping the videos from embedding properly, so they aren’t currently showing up. Meanwhile, the official website age-restricts the videos. So until we find a solution, if you’d like to see the trailers, head on over to Destiny’s website and to the page, Guardian Classes – but stay tuned to Sanitarium.FM for more news while it’s hot!
If you like motorcycles Trials Fusion is for you. If you like tough as nails gameplay, with precision controls and amazing track design, Trials Fusion is for you.
If you like leisurely strolls on the beach, reading a good book and playing a nice simple race with minimal difficulty….Trials Fusion is not for you.
Everyone else should check out this awesome launch trailer:
Earlier today the gaming world learned of the termination of long-time composer Martin O’Donnell from Bungie, via a tweet O’Donnell sent out from his Twitter account.
I’m saddened to say that Bungie’s board of directors terminated me without cause on April 11, 2014.
O’Donnell has done work for the company since 1997, starting with the game Riven and eventually composing the music for a then-secret project which would become the first Halo game – Halo: Combat Evolved. He then joined the company in 2000, shortly before Microsoft acquired the company. O’Donnell has composed music for the Halo games all the way through to Halo: Reach, meaning he is responsible for some of the acknowledgedly awesome music heard throughout the series’ games. He had also been working on music for the upcoming game Destiny.
Bungie posted a message on their website acknowledging the composer’s leaving of their company and offering him a brief farewell.
“For more than a decade, Marty O’Donnell filled our worlds with unforgettable sounds and soundtracks, and left an indelible mark on our fans. Today, as friends, we say goodbye. We know that wherever his journey takes him, he will always have a bright and hopeful future.
We wish him luck in all his future endeavors.”
The reason for O’Donnell’s termination still remains unclear.
Child Of Light is an upcoming RPG from Ubisoft Montreal, utilizing the visually stunning UbiArt Framework.
The game looks stunning, and Ubisoft has just released a new trailer showcasing the world you will explore when the game launches on April 30th for PS3, PS4, Xbox 360, Xbox One, Wii U and PC.