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Following slight rewrites from id Software's John Carmack to avoid potential patent infringement, the source code behind Doom 3 was made public on Tuesday for open source use.
The source does not contain any game data, which is still covered by the original EULA.
The source also does not include functionality enabling rendering of stencil shadows via the "depth field" method (commonly called "Carmack's Reverse"), which lawyers from parent company Zenimax said might infringe on a patent for a Creative Labs 3D shading technique.
According to Carmack, minor tweaks were made to the code to avoid any infringement: he recently tweeted that the workaround "added four lines of code and changed two."
Lazard Capital Markets has downgraded Activision-Blizzard stock from "buy" to "neutral" in light of World of Warcraft's declining subscription numbers.
Lazard analyst Atul Bagga does not believe Activision-Blizzard can stop the hemorrhaging of World of Warcraft subscriber numbers due to age and increased competition in the space. The downgrade was mainly motivated by data coming out of a recent survery of 381 online gamers conducted by Lazard Capital Markets (along with Peanut Labs) . The survey results have Lazard Capital projecting a potential 900,000-1.6million player drop due to the the imminent launch of Star Wars: The Old Republic alone. 50% of those who were actively subscribed to World of Warcraft during the time of the survey stated they would be purchasing The Old Republic, while 38% said they may pick up the title.
Bagga wasn't entirely pessimistic, however, noting that half of former WoW subscribers polled during the survey stated they may return to World of Warcraft if Blizzard put on a special promotion, and that 33% of former subscribers would return to the game with the launch of Mists of Pandaria, the game's next expansion.
Heh, have a look at Blizzard's 7th anniversary TV ad for WoW, last year of course was Mr. T pitying the fools, this year is the godling himself, Chuck Norris
On death, a proper score is given based on how many experience orbs the player has collected.
When flowing lava hits a water source directly from above, it creates Stone where previously the lava would flow through the water.
You can toggle between three states when pressing F5 (first person, third person back, third person front), having the addition of 3rd person view from the front.
Ender Pearls have a unique ability. When thrown, the player will teleport to the Ender Pearl's impact location, but take 2 and 1/2 hearts of fall damage. They will not work in Creative.
Fences no longer block you from moving onto their space. You can now stand next to them, like you can with glass panes and iron bars.
They will also connect to solid blocks.
There is a slight delay between jumps when holding down the jump button, so that the player no longer bounces between ceiling and floor in two-block-high spaces.
"The End" (unofficially called "The Ender", or "Enderlands"), which replaces the previously announced Sky Dimension.
End Portals take the player from the Overworld to The End. To go back to the Overworld, one must defeat the Enderdragon and jump through the portal that appears.
New sounds for the Skeletons' walk to make them sound more skeleton-y.
Bow models now appear in third-person larger and in 3D.
If water or lava is above a ceiling that is a single block thick, particles of water or lava will drip through, provided you are within 13 blocks of the ceiling.
Hardcore Mode – Locks the difficulty to Hard and forces you to delete your world if you die. The health bar changes appearance to indicate you are playing in Hardcore mode.
Crytek revealed today that the upcoming MechWarrior Online will use CryENGINE 3, the same engine used to power Crysis 2 earlier this year. The engine will be used to augment the game's physics-based animations as well as its destructible environments.
MechWarrior Online was announced earlier this month and features four modes. Mech Warfare is standard mech vs. mech combat, Role Warfare allows players to "customize their experience to suit their own style of gameplay," Community Warfare involves battling for territorial control and Information Warfare "incorporates information technology to help control the fight."
A release date hasn't been announced MechWarrior Online, but for more information and to reserve your pilot name, check out the game's official site.