Our live radio broadcasts are currently on hiatus while we work on improvements to Sanitarium.FM's core services. For further information, visit our Discord.
Oculus have been building the second version of their popular Oculus Rift VR headset for a while now, with devkits having already been sold and distributed around the world. In some cases they’ve had to stop distributing to some parts because of resellers.
Now Oculus have announced the system requirements they recommend to get the “full Rift experience” on a computer. They’re quite high but not so high that they’d only work on the toppest end of computers.
Here’s the list in case you’re interested:
NVIDIA GTX 970 / AMD 290 equivalent or greater
Intel i5-4590 equivalent or greater
8GB+ RAM
Compatible HDMI 1.3 video output
2x USB 3.0 ports
Windows 7 SP1 or newer
“The goal is for all Rift games and applications to deliver a great experience on this configuration,” reads the Oculus blog post. “Ultimately, we believe this will be fundamental to VR’s success, as developers can optimize and tune their game for a known specification, consistently achieving presence and simplifying development.”
Oculus hope to hold this configuration throughout the device’s lifetime and will eventually drop in price as time goes on.
One of the best parts of GTA 5 on PC is the mods. This time, we’ll be checking out a mod that allows you to control the water in the game! No water? Lots of water? WAY TO MUCH WATER? This mod does it all. As a bonus, it has added sea life!
MMOs are finding a home on console, and Neverwinter is seeing success over on the Xbox.
The MMO world is currently in a bit of a lull, but Neverwinter is reporting quite a bit of success following its launch on Xbox One.
According to the official site, over 1.6 million players have downloaded the game, creating some 2.3 million characters, and slaying over 1 billion enemies. They even put together an infographic to show it all off.
WildStar, the MMO from Carbine studios could be going free to play this August. A recent post on Reddit from a user claiming to be a Carbine employee has posted several details about the game’s future. Apparently, the game will be going to a “Hybrid Free to Play model in August,”. While this won’t be pay to win, there will be the ability to use microtransactions for things like XP gains and buffs. What the exact nature of this system will be is, of course, not fully known.
Of further interest, WIldStar will apparently be coming to Steam as the Steam database now includes an entry for the game. Valve has also apparently visited the studio offices, according to the poster “God_of_EDM”.
Carbine and WildStar haven’t been in the best shape recently with World of Warcraft stealing a significant percentage of the WildStar playerbase back with the most recent expansion, and considerable turnover at Carbine studios. Maybe going f2p will work for WildStar, and maybe not. Only time will tell.
What do you think? If WildStar does go free to play, will you give it a shot? let us know!
Fallout 4 is becoming a bit of a game legend akin to Half-Life 3. People are so sure it’s coming and want it so badly they will look anywhere and everywhere for confirmation. Now a new rumour has emerged.
The rumour states that Bethesda hired Mirada Studios, an animation house set up by filmmaker Guillermo del Toro, to create a cinematic trailer for Fallout 4. If so it’s likely that it’ll be shown at Bethesda’s event at E3, for which the rumours have already been flying will be the announcement place for the forth Fallout game.
The source is an employee whodse LinkedIn profile lists working at Mirada Studios as a Contract 3D Artist between the months of December ‘14 and March ‘15, who claims to have been working on the trailer itself for Bethesda. The same artists had also done work with another studio for cinematic trailers of both Far Cry 4 and The Elder Scrolls.
So far it’s just another unconfirmed rumour. All we gamers can do is wait until the event at E3 on Sunday, June 14th and see what news emerges from it.