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Guild Drama in Eve Online reaches new heights (or new lows…)

Eve online

 

I had fun tonight after my show as I was linked by a guildie still regularly playing EvE to this EPIC drama…

 

Hey guys I apparently DIDN'T dissolve Dreddit for $1000 (60 plex screenshot)

(Warning, wall of text)

 

I'll try to break it down.

 

Some guy, we'll call him R, wanted to join Dreddit, the EVE Online Reddit corporation (guild). His application was rejected, because he didn't meet our application requirements.

 

R made a post on /r/evedreddit complaining about this. These sorts of posts come about every few weeks, so everyone just kind of laughed at him and told him it was his own damn fault for not reading our application requirements.

 

That apparently made him very mad. At this point he started making threats against us.

 

Now, something you have to understand about the prevailing culture in Dreddit is that we really, REALLY like watching it when people get mad. We have an entire forum dedicated to posting 'pubbie tears', because people can get really serious about internet spaceships sometimes, and when things don't go there way, they can get MAD.

 

So at this point, links to the above posts were put up on our internal forums, in a topic titled "He Mad."

 

Chuckles were had all around, and we assumed that would be the end of it. His threats were empty. We've organized our structure in such a way that there is absolutely no way a single individual can threaten the organization from within, unless granted powers that would require YEARS of trust to gain. Most corps in EVE are structured this way, spies are a prevalent problem.

 

However, later that night, this happens. To summarize, he claimed to have put 1000$ USD in escrow, as a bounty to whomever could destroy our corporation. The prize would be claimed as game time card codes. These codes can be redeemed for playtime (roughly 56 months) or for in game money (roughly 30 billion ISK, the in game currency.) It was also around this time that R set up a website, dredditdownfall.com. It had an explanation of the bounty, and how to earn it.

 

Now, 30 billion ISK quite a bit of money for the average player. Some have more than that, but for the vast majority, even 1 billion isk is quite a bit of money. Unfortunately, as I said earlier, there's really no way that a single person can take down our corporation. It would require the efforts of an entire in game alliance to take down Dreddit, and the in-game war that would ensue would cost 100's of billions of ISK for the aggressor.

 

In other words, his 1000$ bounty was abso.fucking.lutely pointless. At this point, we actually were all convinced that this MUST be a troll. Surely no-one would be stupid enough to spend 1000$ of his own money because they got mad at people flying internet spaceships.

 

But then we got conformation that the money was, in fact, in escrow. At this point, we were in stitches laughing to ourselves. Meanwhile, our enterprising CEO MaximumAbsorbancy was behind the scenes, playing the double agent and exchanging e-mails with R about destroying Dreddit. MaximumAbsorbancy is one of the very few people in game who would actually have the power to pull the destruction off, thank goodness he's a benevolent dictator and loves us all.

 

MaximumAbsorbancy logged into a test server, which is a mirror copy of the play server, only nothing actually costs any money. MaximumAbsorbancy destroyed Dreddit, on the test server, where it doesn't make a single bit of goddamn difference. Fortunately, R is kind of stupid, and bought the 'video proof' MaximumAbsorbancy provided hook.line.and.sinker.

 

This is where things get REALLY JUICY.

 

R updated dredditdownfall.com mirror of the site after he updated it. He proclaimed his victory, gloated about how he'd won, and rubbed our faces in his victory. Myself and quite a few other players were on voice chat at the time, and holy shit, we had QUITE A LAUGH about that one.

 

Unfortunately, R revealed his masterstroke in all this. He planned on getting a refund on his 1000$, or else he would use a chargeback. We were all a bit sad that MaximumAbsorbancy would not be getting the 1000$ bounty, and revealed the trick that MaximumAbsorbancy had pulled off to R. [dredditdownfall.com](www.dredditdownfall.com) as it currently exists reflects R's feelings on the matter.

 

Internally, we reflected that despite how retarded this whole episode was, at least the guy was smart enough to not actually lose his 1000$. But wait, what's this!? R suddenly changed his mind, and has decided to give out the bounty anyways! WOW WHAT A GREAT GUY!.

 

Actually, as it turns out, putting 1000$ in escrow, then threatening to charge it back afterwards, is kind of fucking illegal, and the kindly gentlemen who had the money in escrow informed him that there was no way in hell that was going to happen.

 

About 24 hours later, here we are. R has been publicly shamed, his master plan failed, his bank account 1000$ lighter, and the Dreddit corp wallet MaximumAbsorbancy's wallet 30 billion isk heavier. Funny enough, it's our corps birthday today.

 

So, HAPPY BIRTHDAY DREDDIT! I don't think we'll be topping this one anytime soon!

 

well there you go ladies and gents, once again proving that EvE online is one of the best (and worst) games around

 

Now enjoy the latest trailer 😀

 

 


February 27th, 2012 by Lonesamurai
Posted in General | No Comments »

World of Warcraft News – Giving Seniors a Brain Boost

In a new study conducted by North Carolina State University, researchers have discovered that World of Warcraft can give senior citizens a brain boost by improving spatial awareness, memory and help them to better focus their attention.

 

The study was conducted with people in the 60-77 age range. Half of the participants did not play WoW, the other half played about an hour a day over a two week period. After two weeks, participants were retested. Those playing WoW over the two week period showed 'marked improvement' in cognitive function.

 

“Among participants who scored well on baseline cognitive functioning tests, there was no significant improvement after playing WoW – they were already doing great,” McLaughlin says. “But we saw significant improvement in both spatial ability and focus for participants who scored low on the initial baseline tests.” Pre- and post-game testing showed no change for participants on memory.

 

“The people who needed it most – those who performed the worst on the initial testing – saw the most improvement,” says Dr. Jason Allaire, an associate professor of psychology at NC State and co-author of a paper on the study.

 

Read the full report at the link above.

 

Source: Gamasutra

 


February 23rd, 2012 by Lonesamurai
Posted in General | No Comments »

Guild Wars 2 News – Beta Sign Ups Open for 48 Hours

The Guild Wars 2 team has announced that beta sign ups for the highly anticipated title from Arena.net have opened and will stay open for 48 hours.

 

Head to the Guild Wars 2 site to get started. WARNING: The site may be overloaded. Be patient!

 


February 22nd, 2012 by Lonesamurai
Posted in General | No Comments »

Borderlands 2 Launch Date Trailer  (JOYGASM!)

 

Enjoy, comment, freak out, just watch it!


February 22nd, 2012 by Lonesamurai
Posted in General | No Comments »

Guild Wars 2 News – World vs World PvP Detailed

The Guild Wars 2 blog has been updated with a post by Mike Ferguson that lays out how the world vs world PvP will look in Guild Wars 2 and should get people REALLY excited! Think siege engines, capture points, resource control, castle keeps and persistent two week events and you start to see an emerging picture of how this innovative system will work.

 

The WvW system will pit three worlds of up to 100 players each against one another on maps of massive scale. The idea is that no one team will be so dominant that the other side is obliterated. It affords the opportunity for the other two teams to band together to take down a more powerful foe.

 

 

We dreamed of a game where players could work together to capture objectives on the battlefield, like keeps and towers, claiming them for their guilds, then upgrading fortifications before defending them against hordes of attackers. With players from three different servers fighting each other, we knew that we would need a lot of different areas for them to fight over, and we wanted to have plenty of locations for guilds of all sizes to claim as their own. With this in mind, we created a number of different objectives that are designed to be captured and contested by large groups, small groups, or even just a few players.
 
 
Players will not only be taking on each other in these massive-scale battles but will also have to take on guards, bosses and more in an effort to gain control of the keeps and towers. In addition, smaller keeps will be included and less protected resource camps which will end up playing a huge role in the WvW system as resources are needed to build siege machines and repair damaged keeps.
 
 
Players will be able to construct machines to help them capture strategic points and to lay siege to their enemies. Among these are: Trebuchets, Arrow Carts, Catapults, Ballistae and Siege Golems.
 
As the battles last up to two weeks, teams will be able to upgrade their keeps by making more powerful NPC guards, walls and more. They will be able to construct persistent anti-siege measures like boiling oil pots and teams will be able to hire bands of mercenary fighters.
 
For instance, you might help a group of ogres protect their camp against constant harpy assaults. In return, your new ogre allies will go rampaging toward the nearest enemy objective or send out patrols to help you hold on to your territory. These factions won’t fight for you indefinitely, but they can help turn the tide of battle, so you’d be wise to recruit their aid whenever possible!
 
Teams will also face off to capture and hold the Orb of Power in their keep's special altar. Getting the orb will be no easy task as teams will have to take down an uber-boss in the form of the Keeper of the Orb.
 
Any player will be able to take part in these battles as players will be automatically leveled to 80 to take part and will be able to work to upgrade weapons and gear during the course of these epic struggles.
 
Character level adjustments have a limit, however. The level-adjustment system won’t let a level 1 character go head-to-head against a level 80 character with much chance of victory—a level 80 character is still going to have more bonuses on their gear and access to a full complement of utility and elite skills that players just don’t have at lower levels. This is not to say that the high-level character will one-shot the level 1 player, but they will have a clear advantage.
 
There is SO much more to read so be sure to head to the Guild Wars 2 blog to feast your eyes.
 
 
 
Source:  MMORPG.com

February 16th, 2012 by Lonesamurai
Posted in General | No Comments »

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