[BLOG] Necropolis is Hairbrained Schemes new roguelike project

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PredictedCyborg
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[BLOG] Necropolis is Hairbrained Schemes new roguelike project

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The developers of Shadowrun have a new project on the table it seems, and it's going to be an action roguelike.



Hairbrained Schemes have called the game Necropolis, which gives you several rather defined clues about the setting for the game. It's one where you enter hunting for treasure, fighting enemies along the way and hoping that you don't fall victim to anything nasty lest you join the hoards yourself. In-game it's the final resting place of an archmage called Abraxis and the corridors change because of his servant, the magical intelligence called Brazen Head - who apparently does it when he feels like doing so. But the developers are hoping to make Necropolis a little bit different.



Image



“At its core, Necropolis is an action game,” says the developer. “Unlike other popular Roguelikes, Necropolis features a combat system based on timing and animation. It’s fast and deadly - learn to anticipate enemy attack patterns, time your actions for maximum effect, and use smart combinations of heavy and light attacks to defeat your enemies. You can’t just button-mash and win.”



It's not all bad news though, it seems that an ecology exists in the Necropolis between the monsters that make it home and the undead adventurers forced into servitude after falling victim to the dangers, and you can exploit that as you make your way through the levels.



If you want to find out more information, pop yourself over to their teaser website and learn some more.
Yes that's Minecraft-me in my av. Done by Reiu who is damn talented!
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