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Quite a few video games have had movies made, and honestly it’s universely accepted that a movie made of a video game often turns out… bad. There’s been some exceptions, but mostly they’ve been more ‘okay’ then good. However, studios continue to license out their games for movie adaptations – mostly recently Take-Two.
Take-Two have licensed out some of their IPs for movie-making, but which ones haven’t been confirmed anywhere yet – Take-Two aren’t telling. Certainly though they’ve had a hand in a number of interesting franchises that would be good on a big screen, such as Bioshock, Max Payne, Red Dead, XCOM and more.
Speaking about the licensing to MCV, CEO Strauss Zelnick said “We have licensed a couple of titles for motion picture production and we don’t have much more to say about that yet.” He also said that while he’s open-minded about TV and film, Take-Two will not be investing any money into film adaptations of their franchises because of the past patterns of video game films not doing so well. Instead they will be opting for licensing agreements that give them creative control, making sure the end product aligns with their vision of the universe – and hopefully the one the fans remember to save a film going wildly off track from canon. It’s certainly one of the more obvious ways you can turn fans of the game off the film.
Now we just wait to see which one of Take-Two’s franchises pops up first in the cinema.

February 10th, 2017 by
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on Friday, February 10th, 2017 at 22:51 and is filed under Gaming, General.
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