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A recent update to Ubisoft’s The Crew game has patched a number of bugs, the most amusing being one that enabled some cars to accelerate so fast while going in reverse they were actually going faster facing backwards than when they were facing forward. Whoops.
As well as this, a number of other tweaks have been made the the handling and performance of several makes of cars as well as fixes to bugs that occurred when a friend who left the game would still display as being Online, when tracking progress of unlocks through awards and many other issues and bugs. This is along with general improvements to such things as the framerate when in Cockpit Mode and the AI. Also halted in their tracks are the bug that caused players to sometimes lose all their save data (unfortunately the data can’t be restored) and one that allowed for a wall-riding exploit, thanks to a change in the friction applied to side barriers along roads.

The patch isn’t just for fixes though, it’s added new content to the game. A PvP mode now exists for ten different circuits that calls for you to eliminate other players and four new faction missions have been added to the game. Great if you’ve already completed what was already available.
While bug fixes are always a good thing (when they work and don’t break other things), it’s a little sad to see The Crew’s unintentional tribute to Big Rigs infamous reverse bug bite the dust.
February 16th, 2015 by
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This entry was posted
on Monday, February 16th, 2015 at 23:52 and is filed under Gaming, General, Multiplatform.
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