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The next Dota 2 patch is due and Valve have released the details of just what can be expected.

Patch 6.87c comes with a bunch of tweaks to weapons and armour for the rebalancing of play, full notes below:
- Infernal Blade base damage reduced from 40 to 25/30/35/40
- Armlet armor bonus when activated reduced from 5 to 4
- Essence Aura now uses Pseudo-Random Distribution
- Wind Lace cost increased from 225 to 235
- Wind Lace is no longer available in the Side Shop
- Silver Edge now has a 300 gold recipe
- Arc Warden base damage improved by 4
- Vengeful Spirit Intelligence reduced from 15 + 1.75 to 13 + 1.5
- Super Creep gold increase over time reduced from 2 to 1.5 per upgrade cycle
- Beastmaster’s Boar Poison no longer pierces Spell Immunity
- Greevil’s Greed no longer benefits illusions
- Storm Spirit Intelligence increased from 23 + 2.6 to 24 + 3.0
- Slardar base movement speed reduced from 300 to 295
- Metamorphosis no longer increases Base Attack Time
- Conjure Image damage taken reduced from 425% to 400%
- Stifling Dagger base damage increased from 60 to 75
- AoE Bounty Gold based on level reduced from 8/7/6/4/4 to 6/5/4/3/3 per level
- Grave Chill cast range increased from 600 to 650
- Jinada slow reduced from 18/22/26/30% to 15/20/25/30%
May 8th, 2016 by
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This entry was posted
on Sunday, May 8th, 2016 at 22:35 and is filed under Gaming, General, MOBA, PC.
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