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Fist Puncher Comes To Xbox LIVE Indie Games; Carries Messages For Microsoft, Publishers

Following this summer’s Steam release of Fist Puncher, Team2Bit has delivered the retro-styled brawler to the console via the Xbox LIVE Indie Games (XBLIG) channel.  (Or Here)

 

 

“People think we’re backwards porting a Steam game to XBLIG,” says studio co-founder Jake Lewandowski. “But despite the Xbox One controversy and the questions on where Microsoft will stand with indies in the next gen, they are the ones that truly democratized videogame consoles with XBLIG and XNA.”

 

“We hope Microsoft recognizes their position as a leader and follows up with another indie-friendly console. As much maligned as the indie channel is, it still stands for something important. True, some of the shittiest games ever made are up there, but that’s what makes finding the hidden gems so much more magical,” adds Matt Lewandowski.

 

The XBLIG port boasts the same wealth of content that earned Fist Puncher the title of the ‘world’s largest brawler’, including 50 levels, 15 playable characters, an extensive RPG and leveling system and 4 player local coop. It will retail for 400 MSP, or $5.

 

While the PC version of Fist Puncher was published by Adult Swim Games, the Xbox version is not. “Adult Swim is an ideal partner for small studios, they’re redefining what it means to be a publisher in the era of the indies. While they did provide enormous help prepping Fist Puncher for Steam, they also allowed us the freedom to self-publish on other platforms,” Lewandowski says.


August 1st, 2013 by Lonesamurai
This entry was posted on Thursday, August 1st, 2013 at 17:58 and is filed under Gaming, General, Multiplatform, PC, Xbox. You can follow any responses to this entry through the RSS 2.0 feed. You can skip to the end and leave a response. Pinging is currently not allowed.

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