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Goodbye Leeroy Bounce: The Legendary card gets a nerf

Hearthstone’s been around long enough now that there are strategies that are well known to regular players. Love them or loathe them, strategy is strategy. Most annoying is when a strategy cannot be countered though, and once again Blizzard have stepped in with some changes to stop some of the more notorious.

 

Leeroy Jenkins

 

Leeroy Jenkins for those unaware is a 4-cost Charge creature that has an attack power of 6 and a health of 2, who also summons two 1/1 Whelps for your opponent. The idea is that you get to smack your opponent with a powerful Charge hit, but also hand your opponent the means to remove said card in their next turn if they should choose to. Things never go as planned though, and the card is often the centre of strategies that combine him with cards such as Shadowstep and Power Overwhelming that aim to smack your opponent for ridiculous amounts of damage getting as bad as 20+ health at the more extreme ends.

 

The nerf seems minor, upping the mana cost to 5, but as you only ever get up to 10 mana per turn at best (unless you’re a Druid with the right cards) it puts a limit on how ridiculous a ‘Leeroy Bounce’ can get in a turn.

 

starving buzzard

 

Another minion has seen some changes as well. Starving Buzzard is a Hunter card that cost 2 mana, had 2 attack and 1 health and let you draw a card with every Beast summoned. It’s a useful Beast, I have one in my own Hunter deck. Seems that Blizzard considered the card draw too high though because they’ve now seriously upped its mana cost to 5 and gives it new stats of 3 attack and 2 health.

 

It’s up to you whether you consider either of these changes as a good thing or a bad thing. Either way, you’re going to have to get used to playing a familiar deck with a slight balance change towards the higher mana cost cards.


September 12th, 2014 by
This entry was posted on Friday, September 12th, 2014 at 21:53 and is filed under Gaming, General, Multiplatform, PC. You can follow any responses to this entry through the RSS 2.0 feed. You can skip to the end and leave a response. Pinging is currently not allowed.

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