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Ubisoft postpone World in Combat server shutdown

Recently the developer of World in Conflict, Massive decided that the time had come for the online functions of the RTS game to come to an end. The game had been released in 2007 and with low numbers playing it, it didn’t seem a good continuing investment of Ubisoft’s money anymore.

 

However, when they announced this on a post on their forums saying that “This includes Massgate [the website], the game servers and the forums, which means it will only be possible to play campaign and LAN games after that.” the small but active community wasn’t having it.

 

A Change.org petition began circulating through the community to try and save the online capabilities, and although it only gained 439 signatures, it’s made Ubisoft stop and take notice. They’ve since posted that they’re going to postpone the October 6th shutdown date to weigh other options first. “We are still investigating some potential community based solutions,” the update says. “No promises, but we are looking into it. We want to make sure all options are exhausted before we shut it down.”

 

Although it wouldn’t be true to say that WiC is out of trouble just yet, it is kind of nice to see that sometimes the companies will take notice of what their gamers want. Even Ubisoft.

 

worldincombat


October 3rd, 2015 by
This entry was posted on Saturday, October 3rd, 2015 at 21:38 and is filed under Gaming, General, PC, Real Time Strategy. You can follow any responses to this entry through the RSS 2.0 feed. You can skip to the end and leave a response. Pinging is currently not allowed.

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