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Game Review: Mushroom 11

This past weekend, I was privileged to play an interesting new indie title named Mushroom 11.

 

Mushroom 11 header

 

When I watched the trailer of the game, I was instantly interested in the unique mechanic in controlling your ‘character.’ Of course the design of the character you control is absolutely worth mentioning. You play as an amorphic green blob, with no name that I was able to discern. I had no issue with the lack of description or simplicity of the character model, in fact, I applaud it. Mushroom 11’s tutorial instantly begins to show you how to control your blob, and the game becomes completely about the game’s mechanics.

 

Mushroom 11 gameplay 1

 

The mechanics of the game appear shockingly simple, you essentially use the 2 mouse buttons to delete parts of your blob to move it. Except when you delete blocks, the blob replaces these blocks randomly out of different sides of itself where the level allows. The mouse gives you 2 types of control: a large sweeping deletion type, and a fine tuned deletion tool. The large sweeping tool, bound to the left mouse button, allows for rapid movement and easy size reduction. The fine tune deletion tool makes it much easier to delete smaller portions of your blob which becomes essential for some of the tougher puzzles as the levels progress.

 

Mushroom 11 gameplay 2

 

During the hour I spent playing this game, I easily encompassed the tutorial and enough levels to start to need several tries to clear an area. I was even able to conquer 2 boss fights. It is definitely fair to say the game has a steep learning curve. Rather than being frustrated while playing, and failing several times, I started to see the brilliance in the game. It is the first game where I found myself not having direct control on my character and it’s movement through the game. We are allowed only indirect control, and it’s an absolutely fresh and fantastic idea for a game mechanic. I find myself more and more interested to see how the game will show me to stretch, bend, curve, and express the flexibility of my little blob through the future levels. With the modest price tag, this game is an absolute steal for hours of mind-bending gameplay.

 

 

A Solid 9/10

 

The only reason it’s not a 10 is because I really like a story and it has none. But Otherwise, this is an amazing game!


October 26th, 2015 by Autobot
This entry was posted on Monday, October 26th, 2015 at 2:20 and is filed under Gaming, General, PC, Real Time Strategy, Technology. You can follow any responses to this entry through the RSS 2.0 feed. You can skip to the end and leave a response. Pinging is currently not allowed.

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