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Sanitarium.FM, Well it's better than the Spice Girls...
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With its release and beta upcoming at some point soon, more and more information on The Division is being released day by day. Now we’ve been told some specifics about features that will be included with the PC version of the game.
Creative director Magnus Jansén has been talking about the ways that PC players will be able to communicate in-game, with a text chat being available along side voice systems on the console. In style the text-chat resembles your standard MMO-chat window that you’d see in a game like World of Warcraft or similar – but in The Division it’ll be a safehouse-only function from within hub areas.
“[The safe house is] also a social space where you can easily use your proximity voice, or on PC chat because on PC you obviously have a chat for group or local. [It’s a] classic MMO chat system which you can use to hook up with strangers.”
The idea is to aid the formation of groups in game and to build a community within the game. There’s also the proximity voice chat that can be used if you have a microphone to communicate.
The decision to restrict the text-chat to just the hub’s might be a good one, I don’t know of many people whose first action in an MMO isn’t to switch off the big main chat to stop it constantly scrolling through their chat box.
January 24th, 2016 by
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This entry was posted
on Sunday, January 24th, 2016 at 22:32 and is filed under Gaming, General, PC.
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