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Sunless Skies To Have More Major Ports

A new post about the next game from Failbetter has just gone up at their site, giving us some insight into what we can expect in the way of locations from Sunless Skies, the follow-up to their popular Sunless Seas game. Basically, unlike the last game there will be more than one major port to visit.

 

It’s hoped that this will break up the journey of floating about space for long periods of time, and Failbetter have said that they want to make the journeys “shorter and more varied” this time around.

 

“We want to keep this core loop, but reduce the amount of time spent traversing explored territories. The tension created by having to struggle back to a major port will still be there, and the threat of overreaching and dying in the cold, uncaring vastness of space will be just as present as it was in Sunless Sea.” wrote Liam Weston, director of game development on the website.

 

Just like Sunless Seas you can expect those major ports to stay in their fixed positions across subsequent playthroughs, but the minor ports and settlements will move around between playthroughs and will shift around which will add some mystery to your trips into the High Wilderness.

 

Sunless Skies is currently in pre-production after it was announced at EGX this year. It’s currently set for a Steam Early Access release next year, provided nothing happens between now and then to delay it.

 

sskies


November 26th, 2016 by
This entry was posted on Saturday, November 26th, 2016 at 22:41 and is filed under Gaming, General, PC. You can follow any responses to this entry through the RSS 2.0 feed. You can skip to the end and leave a response. Pinging is currently not allowed.

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