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Roadhog’s Hook Still Grabbing Players It Shouldn’t Be

Recent patches to Overwatch have seen balancing changes to Roadhog’s hook among other things, making the hook a bit easier to escape and a bit harder to aim. Yet it seems that even with all the balancing, the hook still manages to cause players problems.

 

Right now as of patch 1.7, Roadhog needs to have players in his line of sight to hook them, and once said player breaks line of sight the hook should come detached. At least that’s the idea and for the most part it works out well. Yet it’s been discovered (and documented in gfycats by Reddit user tehGraboiDs) that if a hero with a dash or command jump move is hooked and then uses afore-mentioned move to move out of line of sight the hook stays connected and the captured hero is still pulled up in front of Roadhog.

 

Research into this by players seems to suggest that it only occurs if the captured hero dashes or jumps across open space though, as the hook will still break off if the hero gets behind an obstacle. This suggests that it’s a glitch where the hook’s code is still reading the captured hero as being ‘in line of sight’ as they’re in open space and thus it’s keeping the hook active. At least, this is what seems to be happening right now and is a pretty good guess.

 

Expect the next patch to bring more alterations to Roadhog’s hook then. At least for once this is a glitch that you probably won’t get banned for, but still – don’t be silly and abuse it okay? Don’t want to see anyone getting in trouble.

 


January 28th, 2017 by
This entry was posted on Saturday, January 28th, 2017 at 23:01 and is filed under Gaming, General, Multiplatform, PC, Playstation, Xbox. You can follow any responses to this entry through the RSS 2.0 feed. You can skip to the end and leave a response. Pinging is currently not allowed.

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