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Everquest Next Announces Destructible World. Also A Buildable One.

For someone who never heard it before a month ago, I seem to be using the word “voxel” with alarming frequency lately.

 

Everquest Next‘s Director of Development, David Georgeson, has put out word that the next episode in the Everquest saga will have a world completely composed of voxels, and thus, will be completely destructible. According to Georgeson “We can blow up anything at anytime, anywhere.” Both players and monsters will be able to reshape hills, dig valleys, and even knock down city walls all over Norrath. There will even be secret underground caverns that players will have to deliberately dig to find.

 

 

This news comes alongside the announcement that, this winter, it will release it’s world building tool, Everquest Next Landmark, for free. This will allow players to build their own dungeons, castles, and whatever else they can come up with in a persistent world inhabited by thousands of fellow players. Each player will be guaranteed a plot of land that no one else can build or destroy on without the owner’s express permission, while any unclaimed land will be a free for all for players to build on. Some of these creations may even be selected to be included in the final version of Everquest Next.

 

 

For those of you playing “Bingo, Put Voxels In It Edition” along with me, that adds Fantasy MMO World to Sandbox World (Minecraft), 2D World (Terraria), Zombie Infested World (7 Days To Die), Multiple Worlds In Space (Starmade), and Slightly Less Boxy Sandbox World (Cube World). Please mark your cards accordingly.


August 4th, 2013 by
This entry was posted on Sunday, August 4th, 2013 at 0:31 and is filed under Gaming, General, Massive Multiplayer Online, PC, Technology. You can follow any responses to this entry through the RSS 2.0 feed. You can skip to the end and leave a response. Pinging is currently not allowed.

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