Back on air soon!
Our live radio broadcasts are currently on hiatus while we work on improvements to Sanitarium.FM's core services. For further information, visit our Discord.
|
 |
Home •
News •
Schedule •
Make a Request •
Listener Charts •
Indie Bands ▼ •
Indie Games •
Jobs ▼ •
Contests •
Forum •
Discord
Join us on Minecraft •
Advertise with us •
Print Store •
User Control Panel •
Private Messages
|
Your Sanitarium.FM Account | Today
- 9am - Auto DJ
- 12pm - Auto DJ
- 3pm - Auto DJ
- 6pm - Auto DJ
- 9pm - Auto DJ
Support The Sanitarium.FM!
Or donate to us via PayPal:
|
|
Sanitarium.FM, where crazed monkeys come to die!
|
|
 |
Any big game launch is onset with server issues and lag as many players attempt to log on as soon as possible. Warlords of Draenor was no exception to this, but the problems seem to have lasted a little bit longer than the normal period of initial server issues. It’s apparently not unusual to wait hours to get onto the server, then find yourself DC’d and sent to the back of the queue again.

Blizzard are trying their best to deal with the causes of the issues though and have announced that they’re planning to use the phasing technology first used in the Wrath of the Lich King expansion to essentially phase the entire continent of Draenor – thus allowing them to spread server load across more than one ‘copy’ of Draenor.
European servers were the first to get the fix implemented and the North American, Oceanic and Americas realms were to follow shortly. A few tests were run on selected North American servers and this convinced Blizzard that it was a worthwhile tactic to battle the lag.
I hope it works. It’d make Lone very happy.
November 16th, 2014 by
|
This entry was posted
on Sunday, November 16th, 2014 at 1:27 and is filed under Gaming, General, Massive Multiplayer Online, PC.
You can follow any responses to this entry through the RSS 2.0 feed.
You can skip to the end and leave a response. Pinging is currently not allowed.
|
There are no comments yet for this post.
|
|
|