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SWTOR sees addition of Level Sync with next expansion

The Old Republic is going to be slightly revised in time for the launch of its upcoming expansion Knights of the Fallen Empire.

 

Previously if you were a higher level than your friends you might have been separated from them in-game because of the level mismatch. Now BioWare are introducing a system that will let you re-visit lower level planets by scaling down your level temporarily while you are there.

 

star wars the old republic fixes levelling

 

Called Level Sync it kicks in automatically if you land on a planet with a target level lower than your currently held one, matching you to the missions you tackle. It also scales down your stats, weapon damage and armour as well to the appropriate levels, but abilities and passive effects stay in place. You also receive “scaled experience” which BioWare feel will see players “rewarded appropriately for [the] time investment”.

 

There have also been changes to XP assignment in grouping as well. Experience is no longer split between members of a group – but rather is based on the level difference between your most experienced comrade, post-level sync, and the mob you’re fighting.

 

It all sounds pretty sensible. And is probably a relief to those players who managed to level out of the range of their friend group (there’s always one person who seems to level faster than anyone else).


October 5th, 2015 by
This entry was posted on Monday, October 5th, 2015 at 21:17 and is filed under Gaming, General, Massive Multiplayer Online, PC. You can follow any responses to this entry through the RSS 2.0 feed. You can skip to the end and leave a response. Pinging is currently not allowed.

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